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Matzerath
We are all the rodeo bull: our balls tied up by cowboys, we flail in an arena of rednecks, and are finally harassed by clowns...

Age 56, Male

Wage Slave

Never Again (maybe)

KalifornI-AAA

Joined on 7/8/01

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Matzerath's News

Posted by Matzerath - April 11th, 2024


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The Banana Gun has six chambers. A single seed-pod forms in a single chamber as the Banana Gun ripens. When it has reached full development, under a bright sun, the Banana Gun begins to 'trigger' itself, cycling its cylinder counter-clockwise until it reaches the random chamber the explosive seed-pod is in. When that happens, seeds and banana fruit expel at a very high velocity, and can be deadly if you are in range. You can also pull their 'trigger' yourself with the same effect. If you intend to use the Banana Gun in this fashion, it's recommended to peel back the end of the 'muzzle' slightly, to prevent a backfire.

It is for these reasons that the Apples pick Banana Guns just before ripeness, to be used in their evil game.

Banana Guns grow on trees.


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Posted by Matzerath - March 27th, 2024


The eternal question!

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Posted by Matzerath - March 18th, 2024


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Posted by Matzerath - March 13th, 2024


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Posted by Matzerath - March 2nd, 2024


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SO - I was actually formulating a plan for a true sequel to my ancient Flash game Orange Roulette, hemming and hawing over the details, starting the prototype, and trying to maintain motivation while having doubts that I should bother with it at all. You know, the usual. And then, OF COURSE, some other dude releases a roulette game that becomes the talk of the town and gets major notice! I'm talking about Buckshot Roulette, which is in fact an awesome spooky game by Mike Klubnika.

I mean, in that short window of 13 years between the first game and my upcoming remake, who would have thought someone would beat me to the punch!

Anyhoo, rather than lose hope, I am embracing the situation of being seen as a Johnny-come-lately, and my Orange Roulette remake is coming along swimmingly. The fact that people are still playing my original Flash version, and still making videos about it, is amazing to me.

After I finish this I'll likely return to working on the sequel, now that I am confident I can pull it off with Godot and my questionable 3D design skills!

Thank you for your time. You can play the original Orange Roulette here on Newgrounds, of course!

Orange Roulette


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Posted by Matzerath - February 25th, 2024


It's always important to do some preliminary stretches before engaging in any strenuous sport.

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Posted by Matzerath - February 17th, 2024


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Posted by Matzerath - October 16th, 2022


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Posted by Matzerath - September 23rd, 2022


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Posted by Matzerath - August 14th, 2022


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Hiya! I thought I'd take this opportunity for some updates!

I haven't made a new cartoon in many years, but I am still fooling around in game development. I recently made a new version of Spike a Love Story with fully 3-D modeled characters and modern fancy shit! The current version was made in Unity, which I've been using for several years, since before they went public, tanked on the stock market, insulted their developer base, laid off people related to game development, and otherwise have been blowing chow.

I LIKE the Unity engine, but Unity corporate sucks ass! I don't want the drama of the game engine I'm using to overshadow my own drama of bad decisions and questionable actions, ha ha.

SO, I am now learning Godot, and so far it's pretty sweet. I have Mascot Guy ported over with all his animations intact, Spike smashes, so pretty soon their forbidden romance will begin anew!

I'm gonna try to put together a game demo during this transition, since Godot is capable of a web-based build, which I'll slap onto Newgrounds if I pull it off!

I still want to make cartoons, but the world's so high-speed fucked-up it's hard to keep up these days! Maybe one of these days!

Thanks to all you all who have watched my cartoons and played my games over the years!!!

Matzerath


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