00:00
00:00
Matzerath
We are all the rodeo bull: our balls tied up by cowboys, we flail in an arena of rednecks, and are finally harassed by clowns...

Age 55, Male

Wage Slave

Never Again (maybe)

KalifornI-AAA

Joined on 7/8/01

Level:
7
Exp Points:
434 / 550
Exp Rank:
> 100,000
Vote Power:
4.87 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
0
Saves:
33
B/P Bonus:
0%
Whistle:
Normal
Trophies:
32
Medals:
545
Supporter:
6y 6m 14d

Matzerath's News

Posted by Matzerath - August 14th, 2022


iu_725482_186739.webp

Hiya! I thought I'd take this opportunity for some updates!

I haven't made a new cartoon in many years, but I am still fooling around in game development. I recently made a new version of Spike a Love Story with fully 3-D modeled characters and modern fancy shit! The current version was made in Unity, which I've been using for several years, since before they went public, tanked on the stock market, insulted their developer base, laid off people related to game development, and otherwise have been blowing chow.

I LIKE the Unity engine, but Unity corporate sucks ass! I don't want the drama of the game engine I'm using to overshadow my own drama of bad decisions and questionable actions, ha ha.

SO, I am now learning Godot, and so far it's pretty sweet. I have Mascot Guy ported over with all his animations intact, Spike smashes, so pretty soon their forbidden romance will begin anew!

I'm gonna try to put together a game demo during this transition, since Godot is capable of a web-based build, which I'll slap onto Newgrounds if I pull it off!

I still want to make cartoons, but the world's so high-speed fucked-up it's hard to keep up these days! Maybe one of these days!

Thanks to all you all who have watched my cartoons and played my games over the years!!!

Matzerath


Tags:

4

Posted by Matzerath - April 17th, 2017


OK, firstly I dusted off my Patreon for a new attempt at cartoon funding!
https://www.patreon.com/Matzerath
I'll be chipping away at stuff regardless, but some moola-based incentive would definitely be inspiring, especially in this strange future in which the Internet hates cartoons with adult humor.
I am taking notes for what I think will be a Grim Reaper-Balthor crossover. I got the key joke conceived, now I have to form a story around it! This is probably not best practices, but screw it. Patreon subscribers will get the inside dope on my progress! I'll drop a few tidbits here too I GUESS.
As always, thank you Newgrounds people. All my best reviews live here!
 


1

Posted by Matzerath - April 14th, 2017


Oh lordy I'm trying to learn Open Toonz.
https://www.youtube.com/watch?v=pVthnliKojQ


Posted by Matzerath - June 27th, 2014


My newfangled build of Orange Roulette is now on Newgrounds! It has two new modes -- local two-player, and Single Player Royale. It's running in a new engine (Haxe+OpenFL+HaxePunk), and may perform faster for some of you (I hope). I may make some aesthetic touches and whatnot in the future, but this will be my last announcement as regards this ancient game of mine I felt compelled to mess around with. Thank you for your time.
Orange Roulette:
http://www.newgrounds.com/portal/view/596354
 


Posted by Matzerath - June 11th, 2014


Yes, I have done a terrible thing and ported Orange Roulette to Android. You can get it here:
https://play.google.com/store/apps/details?id=com.heyhouser.OrangeRoulette
And the Newgrounds original lives here:
http://www.newgrounds.com/portal/view/596354
Those of you with the ability, let me know that it works OK!
I also did another terrible thing -- it now has local two-player. Finally you can test your luck against that of your close, so close, close enough to touch friends that are in the same room. If you found this game ever so easy against the AI, now you can prove your psychic powers once and for all against other humans!
These updates will hopefully be available on the Newgrounds version of the game soon, as well. I ported this whole thing to Haxe, which outputs to Flash as well as Android, but I have to reintegrate the medals and all that stuff, which may or may not be a pain in the ass. We shall see!
Thank you for your time.
 


Posted by Matzerath - April 23rd, 2014


I have completed the port of my first really successful game project, Spike: A Love Story, first sponsored right here on Newgrounds in like 1946 or something (2011)! It's free, and can be found here:
https://play.google.com/store/apps/details?id=com.heyhouser.spike
Hopefully it works on all 8 million variations of Android devices that are out there! I did fresh bug-fixing, and cried a lot as I tried to work on that ancient code. There are a few new gimmicks added as well: gore settings, confetti settings, and a new trick ... so come experience the joy of playing what was already a difficult game at 60 fps with a touchpad! Whee!
Let me know if it works on your respective device, and whether or not it looks perty or like ass!
-- if anyone's curious about the technical aspects of all this, I'll babble about it soon. I used Haxe-OpenFL-HaxePunk for the port. I'll be continuing to update it as I learn new stuff -- I really want to add motion control (is that what you call it), so you can tip your tablet to make Spikey strike. In case the game wasn't impossible enough already.

(FYI - the major version of the sequel is still in the works!)
Thank you for your time!


Posted by Matzerath - February 17th, 2014


I came across this awesome playthrough of my game Misadventure the other day -- dude blazes through it. Such things warm the cockles of my heart! Warning: Spoilers-arama. Game here:http://www.newgrounds.com/portal/view/617863

Video here:

http://youtu.be/sQFk34TqH34

 


Posted by Matzerath - November 22nd, 2013


I'm just happy people are still playing it! But could some of you throw an old dog with OCD a bone and get that sucker over the 300,000 mark? You will be helping a strange person with a meaningless accomplishment, and playing a messed-up game about oranges at the same time! Whee hoo!
Oops. forgot the link for THE ENTIRE DAY:
Orange Roulette
IT IS DONE. Thanks everybody!
(Of course, if you want to play it anyway, that's cool with me, too.)


Posted by Matzerath - August 1st, 2013


For anyone still interested, I've added an 'easy mode' with checkpoints for Orange Roulette. Let me know if I hideously broke anything! Also, the last character medal will only unlock on 'Iron Orange' mode, and 'Luck an is illusion' has also been moved to 'Iron Orange', but can be achieved on any completed game in that mode. Woop!
Luv,
Matzerath


Posted by Matzerath - July 31st, 2013


Just for the hell of it, I updated my game Orange Roulette with two new orange adversaries. The game is officially TWO ORANGES HARDER, and is now a true test of your luck/psychic powers. I also made it a little creepier. So for those of you who enjoy playing cruel, creepy, completely random games about victimized oranges, you are welcome.
Orange Roulette Link

Oranges. Those poor oranges.