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We are all the rodeo bull: our balls tied up by cowboys, we flail in an arena of rednecks, and are finally harassed by clowns...

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Spike: A Love Story ... now on Android!

Posted by Matzerath - April 23rd, 2014


I have completed the port of my first really successful game project, Spike: A Love Story, first sponsored right here on Newgrounds in like 1946 or something (2011)! It's free, and can be found here:
https://play.google.com/store/apps/details?id=com.heyhouser.spike
Hopefully it works on all 8 million variations of Android devices that are out there! I did fresh bug-fixing, and cried a lot as I tried to work on that ancient code. There are a few new gimmicks added as well: gore settings, confetti settings, and a new trick ... so come experience the joy of playing what was already a difficult game at 60 fps with a touchpad! Whee!
Let me know if it works on your respective device, and whether or not it looks perty or like ass!
-- if anyone's curious about the technical aspects of all this, I'll babble about it soon. I used Haxe-OpenFL-HaxePunk for the port. I'll be continuing to update it as I learn new stuff -- I really want to add motion control (is that what you call it), so you can tip your tablet to make Spikey strike. In case the game wasn't impossible enough already.

(FYI - the major version of the sequel is still in the works!)
Thank you for your time!


Comments (5)

What, for free?! Not even half a shekel? I hope the next version is just as good, and profitable!

Well, free with ads. But not the in yer face fill-the-screen kind. In fact, they might not help me at all!

Congrats on the phone release!

Thanks Tom!

Downloading right now.

Sweet! Let me know if it works. I'm doing a final run of obssesive compulsive adjustments in a day or so.

Game crashes on launch. IDK why.

Works now. Nicd job. What's the frame rate and how'd you get it so high?

Woo hoo! -- was having some trouble with Ad stuff so I disabled it for now.
The framerate hovers around 60 -- I ported my actionscript code over to Haxe+OpenFL, which seems to run great on Android for the most part.